Weenieville Painkeep Classic 666 Settings:
 

Recent:

-Callvoting of maps now (mostly) working! (Thanks to Niborevoli)

        -bind a key to "impulse 96" to get a list of vote-able maps.

        -to call the vote:

        /painwalk-pk      (or whatever map you want to call a vote for)

        -to vote:

        /yes

        /no

        -may be some bugs still.

 

-Now with sound taunts! bind a key to "impulse 70" (Thanks to Niborevoli)

-Well pulls though walls. Beware!

-Server recorded Multi-view demos. (Thanks to Vegetous)

To get the demos from the console:

        /cmd demolist  (shows a numbered list of demos

        /cmd DL <demonumber>

        -when viewing the demos your jump key changes the player you follow

         and the fire key puts you in free float mode.

 

-Wells and sentries now work in water (fixed by Niborevoli)

-The harpoon is now MUCH more user friendly. You can actually grab

 goodies out of the lava. You can pull people towards you and then

 axe-murder them!  :)  Thanks to Niborevoli for this, very nice!

-Beartaps are not so easy to blow off with rockets anymore. Stock up on beans!

-Harpoon and axe are deadly! "kiss my axe!"

-Sentries are user friendly, they don't fire at owner... mostly

-Inventory maximums are different. You can carry:
        • 6 traps
        • 6 sentries
        • 2 wells
        • 20 expshells (was 10)
        • 3 beans

-Nails from both nailguns are less wimpy!

-rockets are slower.

-airfist is faster!

-traps, wells, and sentries fling out further when you throw them.

-Gravity well does some very different things to people and goodies ;)

-Beans give 200 health.

 

 

 

Client FILES:

The Painkeep Mod!  Here  (13.4mb)        Extract to Quake\Painkeep\

Latest map pack with all custom maps:  HERE  (55.1mb)    updated June 2008    Extract to Quake\Painkeep\maps\

 

 

Modded server code:

Most recent Source and qwprogs.dat running on Weenieville Painkeep Classic Server available HERE.