Weenieville Painkeep Classic 666 Settings:
Recent:
-Callvoting of maps now (mostly) working! (Thanks to Niborevoli)
-bind a key to "impulse 96" to get a list of vote-able maps.
-to call the vote:
/painwalk-pk (or whatever map you want to call a vote for)
-to vote:
/yes
/no
-may be some bugs still.
-Now with sound taunts! bind a key to "impulse 70" (Thanks to Niborevoli)
-Well pulls though walls. Beware!
-Server recorded Multi-view demos. (Thanks to Vegetous)
To get the demos from the console:
/cmd demolist (shows a numbered list of demos
/cmd DL <demonumber>
-when viewing the demos your jump key changes the player you follow
and the fire key puts you in free float mode.
-Wells and sentries now work in water (fixed by Niborevoli)
-The harpoon is now MUCH more user friendly. You can actually grab
goodies out of the lava. You can pull people towards you and then
axe-murder them! :) Thanks to Niborevoli for this, very nice!
-Beartaps are not so easy to blow off with rockets anymore. Stock up on beans!
-Harpoon and axe are deadly! "kiss my axe!"
-Sentries are user friendly, they don't fire at owner... mostly
-Inventory maximums are different. You can carry:
• 6 traps
• 6 sentries
• 2 wells
• 20 expshells (was 10)
• 3 beans
-Nails from both nailguns are less wimpy!
-rockets are slower.
-airfist is faster!
-traps, wells, and sentries fling out further when you throw them.
-Gravity well does some very different things to people and goodies ;)
-Beans give 200 health.
The Painkeep Mod! Here (13.4mb) Extract to Quake\Painkeep\
Latest map pack with all custom maps: HERE (55.1mb) updated June 2008 Extract to Quake\Painkeep\maps\
Modded server code:
Most recent Source and qwprogs.dat running on Weenieville Painkeep Classic Server available HERE.